Showing posts with label Lightning. Show all posts
Showing posts with label Lightning. Show all posts

Thursday, February 05, 2015

Star Wars Jedi Knight 2 Jedi Outcast_Force Powers_Lightning

Duration: Variable
Area of Effect: Living persons only
Energy Cost: 7 points
Effect: Allows Jedi to hurl a devastating electrical attack against enemies.

Sample Force Lightning

Rank 1 - Jedi launches a single bolt that flies forward, doing instant damage.
Rank 2 - Jedi can maintain the Force Lightning for a sustained forward attack.
Rank 3 - Jedi emanates a sustained fan of electricity in a large forward arc, damaging anything in front of him.

Force Lightning is not a particularly powerful attack. However, it does do some damage, and more importantly, is very difficult to avoid. If you aim at the enemy well, you will almost certainly hit them, be it a lowly Stormtrooper or a fearsome Shadow Trooper.

Saturday, January 31, 2015

Star Wars Jedi Knight 2 Jedi Outcast_Force Powers

Force Powers


While you won't have any skills with the force as you start your game, over time you will learn a wide variety of force abilities. Most anything you've seen in the Star Wars movies (pulling a gun from someone's hands, jumping 20 feet into the air, mind tricks) can be done in this game.

Keep in mind that you have 14 force energy points at full power. When you use them, they will slowly replenish. Use your force powers wisely, because your energy can be eaten up quickly.

List of Force Powers

1. Force Push

Force Lightning
2. Force Pull

3. Force Speed

4. LightSaber Throw

5. Force Jump

6. Force Heal

7. Force Lightning

8. Force Grip

9. Mind Trick

Tuesday, January 27, 2015

Star Wars Jedi Knight 2 Jedi Outcast_Kyle Katarn

The Master Character (Hero)

Kyle Katarn
Kyle Katarn is the role that is played by us in this game, Star Wars Jedi Knight 2 Jedi Outcast. According to the story in Star Wars JK2JO, Kyle is initially a normal human. As he heard that Jan Ors has dead he becomes a Jedi. Learns force powers and gets the lightsaber.

Kyle Katarn is a master fictional character in the Star Wars Expanded Universe, who appears in the five video games of the Jedi Knight series, the video game Star Wars: Lethal Alliance, and in several books and other material. In the Jedi Knight series, Katarn is the protagonist of Star Wars: Dark Forces and Star Wars Jedi Knight: Dark Forces II, one of two playable characters in Star Wars Jedi Knight: Mysteries of the Sith, the protagonist of Star Wars Jedi Knight II: Jedi Outcast and a major NPC in Star Wars Jedi Knight: Jedi Academy.

Katarn was originally a member of the Galactic Empire, before becoming a mercenary for hire. He regularly worked for the Rebel Alliance and later became a member of the New Republic as well as a skilled Jedi and an instructor at the Jedi Academy, second only to Luke Skywalker.

Katarn has been well received by most critics, with GameSpot including him in a vote for the greatest video game character of all time, where he was eliminated in round two, when facing Lara Croft.

Video-game listings in name of Kyle Katarn:
  1. Star Wars: Empire at War (2006)
  2. Star Wars: Jedi Knight - Jedi Academy (2003)
  3. Star Wars: Jedi Knight II - Jedi Outcast (2002)
  4. Star Wars: Jedi Knight - Mysteries of the Sith (1998) 
  5. Star Wars: Jedi Knight - Dark Forces II (1997)
  6. Star Wars: Dark Forces (1995)

Star Wars Jedi Knight 2 Jedi Outcast

Overview

Released in May of the year(2002), the PC version of Star Wars Jedi Knight II: Jedi Outcast impressed our PC team enough to earn an editors' choice award, and the Xbox port is garnering similar accolades from our friends over at IGN Xbox.

Sadly, the game didn't transition as well to GameCube. While the Star Wars look and feel as well as many of the game's great gameplay elements remain intact, the game falls graphically well below the other versions and lacks the fine-tuned controls of the PC original.

The Facts
  • First-person and third-person gameplay
  • Expanded and enhanced use of the lightsaber features a slew of attack and defense moves
  • Tap into the powers of the Force including Jump, Push, Jedi Mind Tricks and more
  • Employ combat or stealth, depending on the situation
  • Battle with an arsenal of weapons: stun baton, Bryar blast pistol, blaster rifle and more
  • Explore authentic Star Wars locales -- Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon, plus never-before-seen locations
  • Two-player multiplayer modes include Jedi training and team-based play
  • Developed in conjunction with the critically acclaimed Raven Software using Quake III engine Gameplay

The main story puts players in the role of Kyle Katarn, the sometimes Jedi Knight who has to get reacquainted in the ways of The Force if you're going to see him through this latest adventure. This part of the game has you blasting your way through new and familiar locales throughout the classic Star Wars Universe that everybody likes and even has you running into icons like Lando Calrissian and some Skywalker guy. Jedi Knight's main appeal lies in the assortment of weapons and force abilities you'll acquire from mission to mission. As Kyle, you're developing into a Jedi with all sorts of skills and abilities at your disposal that you will need as the game presses on.


What works for a third-person viewpoint doesn't necessarily work for first-person shooting. Once you get the lightsaber, the controls work out much better.
The game takes off when you finally get your hands on your lightsaber (on Yavin IV, say about 35% through the game). Before that you're merely playing a first-person shooter. Granted it's an FPS with Imperial stormtroopers, blaster rifles and thermal detonators, but taking hold of a Jedi's weapon of peace and justice literally changes everything about Jedi Knight II. Developer Raven's greatest accomplishment with this engine is the seamless transitions it makes between first-person and third-person perspectives just to accommodate the lightsaber combat system. The lightsaber control mechanism itself can take some getting used to since you simply use the same buttons for primary and secondary attacks just like you do every other weapon and unleashing automated saber swings like this doesn't feel natural initially.